5.3 is out guys!
This update focuses on removing old code and replacing it!
This update also has a huge performace update.
DOWNLOAD IT HERE
This is thangelog:
-Fake sky scattering
-Tv screen effect
-Noisetex water normal map
-Noisetex water refract
-Better UI inside code
-Translucent blocks (enable inside terrain.vsh)
-Texture on water (enable inside water.fsh)
-Full water reflection
-Dof is using 30 loops instead of 60 loops, making it run a lot more smoother
-Motionblur is using 4 loops instead of 8 loops, making it run a lot more smoother
-Specular maps does not appear well on high res resourcepacks
-Clouds looked a but weird
-Ground looked black for some cards