6.1 is almost ready for release!

Hey guys!

I wanted to let you guys know im not dead.
But what i did the last couple of weeks is finishing up 6.1! 😀

So, today i made one of my best features i’ve ever made! It’s Volumetric Clouds.
These aren’t from seus or continuum. These one are derrived from my Volumetric Light.

Here are some screens:


They are not done tho, but they are pretty cool so far!

The other things i did for the shader is, foreward rendering, infinite shadow distance and fps fixes!

So i hope you guys are as excited as i am! 😀

Well, i see you soon!