Maybe i can make you guys a little bit hyped up by revealing some screens!
Hope you guys like the way its looking now!
Well, thank you for reading and looking at the pics!
I hope you are as much excited as i am!
I have another dev blog! 😀
Today i am going to talk a little bit about tonemaps, Volumetric light, clouds and water shaders
Also i have improved the stability and the look of volumetric light. It runs a lot more better and also look more better.
I also did an improvement on the clouds. They look a lot more fluffier and they are more noticable.
Also i made it so the water depth and caustics are refracting too. And it gives you a parallax water effect.
Another thing i did is optimizing the length function and removed a lot of uniforms and varyings.
It should run 30% better than 6.0
Well, this sums it up for today.
Thanks for reading,