5.3 is out!

5.3 is out guys!

This update focuses on removing old code and replacing it!
This update also has a huge performace update.

DOWNLOAD IT HERE

This is thangelog:

*ADDED
-New lensflare
-Fake sky scattering
-Tv screen effect
-Fringe DoF
-Distance blur
-Noisetex water normal map
-Noisetex water refract
-Better UI inside code
-Translucent blocks (enable inside terrain.vsh)
-Texture on water (enable inside water.fsh)
-Full water reflection

*CHANGES
-Dof is using 30 loops instead of 60 loops, making it run a lot more smoother
-Motionblur is using 4 loops instead of 8 loops, making it run a lot more smoother
-Sunlight color
-Water color
-Godrays color
-Cloud color
-Sky color
-Torch color
-Sunlight intensity
-Shadow color
-Shadow resolution
-Overal color

*REMOVED
-Crossprocess
-HighDesaturate
-Old lensflare
-Color boost
-Bright mult
-Darkmult
-Glare
-SSAO

*Fixed
-Specular maps does not appear well on high res resourcepacks
-Clouds looked a but weird
-Ground looked black for some cards